Wednesday, 14 March 2012

Modelling Day Two





I woke up today and looked at the model, I started to think that the neck just was not working. I didn't like the metal panels that cover the neck and I thought it would cause problems when moving the character. Now to make him feel more real and more believable, I wanted to have a fleshed neck. Something that I could work some skin textures in and a few added spikes (Mwhahah). This does also leave me to remove four of the six tenticles/legs, but I really don't mind that because they were also causing problems with the chest and the future rig.

I'm going to have a little break now and continue the model in an hour or so :D



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