Wednesday, 27 October 2010

Quick Essay ideas

Avatar Dir. James Cameron

Gears of War

Star Wars 3 - Revenge of the Sith, Film and game are both possiblities...
Dir. George Lucas

Walt Disney's Treasure Planet. dir. Ron Clements

Now I think that this essay proposal is brilliant! The only problem with it is i'm going find it hard to only write 1500 words. Theres a lot of films and games I have been looking at lately, but theres onlys a select few that have caught my eye. At the moment, I will only post up images of the films and games I'm looking at so I have a basis down for now, which I will build up on.

Research/inspiration 8 - Dylan Cole

Research/Inspiration 7 - Christian Lorenz Scheurer

Research/Inspiration 6 - Ryan Church

Most Probably my joint first favorite artist ( and i only saw his work today!!!). The mixture of imagination, colour, perspective and technique have helped him work on the designs of some awesome films!!

Star Wars
Star Trek
War of the Worlds
and Outlander
All these films are famous for their imagination in a new world, looking through his work, I have become lost in the 'magic' of the pieces.

Check out his work from Star Wars

Research/Inspiration 5 - James Clyne

I started getting interested in James Clyne for his cave like concept ideas, as seen below and the amazing films he's helped to design.

The list of films are :
Star Trek
War of the Worlds
and many many more
For more of his work, check out his site

Research/Inspiration 4 - Mark Goerner

impectable city scapes here by Mark Goerner, check out his site...

Research/Inspiration 3 - Steve Burg

This is a Brillaint concept artist, pure imagination!!

Research/inspiration 2 - Scott Robertson

Scott Robertson is another artist i have been looking at recently, great use of colour and perspective in his artwork, in fact he has videos on youtube, tutorials on how to use perspective...
Scott has worked on the film Minorty report and with nike and universal studios. His main clients are car manufactuers.

Research on concept artists - Feng zhu

Feng Zhu is an amazing concept artist that i've been looking at everyday since monday. Because of this project, i've had the privaledge of seeing this guys incredible at work. I beleive he has already inspired me, and I would hope it will inspire everyone else.
Feng Zhu has worked on the following:
Star wars three : revenge of the sith
The Sims 3
Command and Conquer 3
Unreal tornament 3
Blood Rayne
Guild Wars
..... and so much more!!!
Check out his demo reel and his tutorials, you will not be dispointed!

Demo Reel

Tutorial 1 .....

There is soooo many tutorials, and they are a great help, i've already learnt loads from these.. about perspective, space, commisioning the art work, color and techniques.

He is also the founder of his on school, the FZD school of design Check it out...

Tuesday, 26 October 2010

life drawing - negative space

I found the technique of drawing negative space to become extremely useful. I happened to be able to draw more accuratly when I didnt draw the figure.

The Cabinet of Dr. Caligari

The Cabinet of Dr Caligari was made in 1920 and drected by Robert Wiene. This Film is the bench mark for all horrors up to this date. the film is a silent film, and I have to admit its the first silent film I've ever watch. At first i didnt like his aspect but I then began to notice the aspect in this film that are most of the time hiden in other films. Hiden possibly by the script. What I noticed first was the overlaid music, the music was a calm classical of violin, piano and other orcistra instruments. It was calm thoughout until 'scary' parts arose in the film, at these points the music's tempo would increase and so would the volume. this technique is used in a lot of films, mainly all of them, but is a lot more subtle than this flm because it is mainly covered with script or special effects

Julia Merriam says in his review, 'The set is unlike anything seen by many modern viewers' . He is truely correct, the production set, was really something that wasn't seen in this era of film. It was so thought about, and blended with the film in such a way that it strengthen the madness the film was trying to create. The backdrop set is all painted on to a large 2D canvas, with inside that painting are 3D structure people, which adds a weird insaned feel to the film. Theres plenty of odd shapes, like triangular doors and building added into the scenary. Also to finish it off there are the shadows of the characters on the backdrop, so even if these characters move, the shadows will not; making the whole film and the audience go into madness.

Tim Eaton says 'In the film, they make you uneasy. The whole atmosphere is of a world gone wrong; like a dream worthy of Salvador DalĂ­' . I can see by this qoute that the set of the film effects everyone that watches the film. Which i believe links back to my first point, the whole silence of the film punches out the imagary. Other imagery that punches out to me, is the make up on the characters faces and what they were wearing. the eyes are harshly blacked out, but with the male character the make up highlights an evil but in the woman, the make up highlights her eyes and hr beauty is then more visable. also when it comes to the point where she is in shock of the kidnapping, the eyes are widened and the make up once again accent the eyes fear and struggle to get loose. What i noticed was that the evil, or potentially evil where wearing black ( for example Dr Caligari, Cesare and Francis). On the other hand, the character's that weren'y involved in the evil or insane were wearing white ( for example ( Jane and the doctors).

'The first dimension of the film is eminently artistic, and The Cabinet of Dr Caligari is effectively a full fledged work of art.'

Monday, 25 October 2010